Stevie B wrote:
(Honestly, I thought the thing was filmed in Slow Motion, but after a second look realized it wasn't)
But at least they are moving pretty much at one consistant head level and with smoothness.
Point fighting is a game, and the goal is to win the game. It has rules, and humans call the points.
Part of the art of point fighting is to make what you do so obvious that the average judge on the sidelines can see it. Simple with stage drama works.
The subtle part of the art is keeping your opponent under control so you don't get hurt while trying to make your "point" obvious. I recall conversations with Takamiyagi (circa 1984) where he talked about the importance of dynamic range in kata. (Dynamic range would be my engineering terminology, by the way.) The old American way of doing a kata as fast as you can shows a shocking misunderstanding of what it is someone's doing in a form. Those of us who have made the trek over to the grappling side of the world understand how deliberate, controlled movement is part of that venue. This you see dramatically in the dumps, where the practitioner took his time with the take-down after taking over the opponent's center. It's more subtle in other aspects of the engagements where positioning and neutralizing are part of the recipe.