Your physical actions should not be invariably linked to any single phase of your breathing (inhalation, exhalation or pausing). You should not form a training habit of always connecting inhalation or exhalation to any particular activity.
For example, imagine you are in a fight and need to punch. It could happen at a moment of your natural inhalation. But if your prior training has created a strong habit of punching only on exhalation, you may be delayed or confused in your response, or you'll simply fail to execute a strong punch. Habitual dependencies like that can lead to interruption of breathing; stoppage of breath; hesitation in movement; loss of energy; loss of balance; and other harmful results.
I don't totally disagree with this person. This is where you want to be at a more advanced level in your breathing. It is a place I aspire to.
This however is a place you get to when you know maybe a half dozen or more different ways to breathe under different situations. And each method shouldn't be binary. Push hard? Breathe hard. Push harder? Breathe harder.
(Particulars intentionally left out...)
I feel pretty good for instance if I can get my black belts thinking about maybe 4 different kinds of breathing in a kata like Seisan.
What's the goal? Exactly as this gentleman states. You're able to do what you need to do in a brand new situation. The body eventually frees itself from the myriad methods, and does what it knows to be optimal.
There are however rules to the game. For instance... Imagine if the gentleman had said the following.
Your physical actions should not be invariably linked to any single phase of your core movement. You should not form a training habit of always connecting body movement to any particular activity.
For example, imagine you are in a fight and need to punch. It could happen at a moment when you are running backwards. But if your prior training has created a strong habit of punching only when you are putting translational, compression, or rotational forces INTO your motion, you may be delayed or confused in your response, or you'll simply fail to execute a strong punch. Habitual dependencies like that can lead to interruption of movement; stoppage of movement; hesitation in movement; loss of energy; loss of balance; and other harmful results.
See what I mean?
You can't violate the rules of physics. You can create options, but you can't do something with nothing or less than nothing.
There ARE rules to the game. Just don't get fixated on one of them. Simplistic approaches give you limited results.
But no methods to choose from can give you nothing at all when you need it most.
- Bill